Set being pitched:
Athambia Academy
Name of the pitch:
Conspiracy at the University
Major mechanical themes:
"Spell type matters" cards, triggered level up, teaching spells, enchantment creature double-faced cards
50 words about flavor:
For centuries, Athambia's social structure has consisted of scholastics: informal fraternities (some secret, some open) dedicated to the study of a particular magical craft. Now, the Order of the Starred Cloak, a scholastic of enchanters, has been gradually infiltrated by a totalitarian cabal who seeks to brainwash & enslave Athambia’s students.
50 words about flavor tied to mechanics:
All the “spell type matters” cards are tied to a particular scholastic (there are four main scholastics in this set: artifact, enchantment, creature, and instant/sorcery.) The bad guys are easily identifiable: they’re the “enchantments matter” team. Teach and Level Up reinforce the feeling of a school where students grow.
Preparedness
1W
Sorcery
Target creature gets +2/+0 and first strike until end of turn.
Teach (As this spell resolves, you may exile it taught to a creature that has not been taught any spells. That creature has “T: You may cast a copy of a spell this creature has been taught by paying its mana cost. Play this ability only when you could cast a sorcery.”)
Starred Cloak Stupefier
2W
Enchantment Creature - Spirit
Defender
When CARDNAME dies, you may return it to the battlefield transformed and attached to target creature.
3/1
—-
Held Back
Enchantment - Aura
Enchant creature
Enchanted creature has defender.
Mechinarya Apprentice
2W
Creature - Kor Artificer
Whenever you cast an artifact spell, CARDNAME gets +2/+2 until end of turn.
2/2
Duelist’s Ward
W
Instant
Prevent all damage that would be dealt by instants and sorceries this turn.
Eccoria Lifebringer
3W
Creature - Human Cleric
Level up - Cast a creature spell.
Level 0: 3/3
Level 1-2: Lifelink, 4/4
Level 3+: Lifelink, 6/6
Paragon of Purity
4W
Creature - Human Advisor
CARDNAME can’t be enchanted.
3/5