Triad

Triad (You may have this enter the battlefield with a triad counter. This permanent has no other abilities unless you control exactly three permanents each with a triad counter.)

Example Cards

Embalmed Kathari
1W
Creature - Bird Zombie
1/3
Triad (You may have this enter the battlefield with a triad counter. This permanent has no other abilities unless you control exactly three permanents each with a triad counter.)
Flying, vigilance

Celestial Sarcophagus
W
Enchantment - Aura
Enchant creature
Triad (You may have this enter the battlefield with a triad counter. This permanent has no other abilities unless you control exactly three permanents each with a triad counter.)
Enchanted creature can't attack or block.

Triad Alignment
1W
Sorcery
For each triad permanent you control, you may put a triad counter on it or remove a triad counter from it.
Draw a card.

Discussion

This reads like a drawback, so it should say
Triad — if you control exactly three permanents with triad, <bonus>
to feel like an upside mechanic.

It's not that easy to consistently have 3 creatures in play at once. Requiring 3 permanents in play could be very hard, although there could be designs that work around that.

There could be a card like
Sacred Oasis
Divine Land
T: add 1 to your mana pool.
Triad — If you control exactly three Divine permanents, add one mana of any color to your mana pool instead.

I think the biggest difficulty with this is that it forces you to choose cards for your deck from only a small group of cards. It will be horrible in draft, because it forces you to go all-in and robs you of any real choice-making once you go down that path.

I think it would work better if each Triad cards were like:

Sanctifier Cleric 1W
1/3
When ~ enters the battlefield, put two sanctity counters on target permanent. (Permanents cost an additional 1 for opponents to target with spells and effects for each sanctity counter on it.")

Divine Owl 3WW
4/4
Flying
When ~ enters the battlefield, put two sanctity counters on Divine Owl. Then you may put two sanctity counters on another target permanent.
Triad — If you control exactly three permanents with sanctity counters on them, those permanents are indestructible during your turns.

I got the idea of sanctity counters as a fix to the sanctify mechanic in the proposal by Jacob Munford.

The point of the cards above is that the counters aren't useless on their own. Triad could also check for +1/+1 counters, or any counters, so that it would play well with cards from other blocks.

The second point of these cards is that they grant the necessary counters to other permanents. That means you don't need to draft or construct an all-Triad deck, and that different cards receive Triad status in different games, so that there will be variety from game to game.

— Chah


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